UX Design, Graphic design
the problem
framing the user
To frame the user we took our research and used tools such as journey maps, empathy maps, affinity maps, and prioritization grids. These tools helped our team understand and empathize with the user so we were able to develop a variety of solutions which we then storyboarded. We then chose the strongest idea from this exercise to move forward and started designing what would become the Buddi app.
wireframing & prototyping
After determining the features that we thought should be included in the app we created two wireframes to assess different features and user flows. After assessing the wireframe we simplified the features and improved the user flow and experience. Originally we included a community and articles tab, but found that tabs for monitoring the pets’ health and activity were more important to addressing the problem statement. We created an app that was designed to work with a smart pet feeder and collar. The collar worked with the feeder so the feeder would only allow the correct pet to eat from it. In the first prototype we included a profile table which provided an at-a-glance view of the pets health. We added a Buddi tab to show food statistics to the pet owner and show if they were meeting their diet goals. The health tab to track sleep, medications, vaccines and provide insights. Finally, the activity tab which would track their activity levels and step count. The collar could also be used to find lost pets since the collar included a tracking device.
usability testing
We conducted usability testing on the high fidelity prototype with five users by having them go through four scenarios which asked them to navigate through the main features in the app. We asked each user what went well and to describe their challenges with each scenario, finally at the end we asked for their SEQ rating. We then asked users to rate 10 post-questions for a system usability score. Four users had a score of 80 and over. One user had a score of 67.5. From there we took the feedback and implemented it into the final prototype.
























